

Even if I'm overthinking things, it's fun to dig up possible connections to Greek storytelling as it helps make the game that much more interesting. It’s like a modern piece of Greek mythology… well, to me at least.

This narration offers insight into the task at hand, and teases the player over the futility of their actions.Īll in all, Getting Over It harbors a surprising depth beneath its humorous surface. To hammer (pun intended) this point home, Bennett sprinkles his own narration throughout Getting Over It to complement the player’s ordeal. In a way, Bennett Foddy acts as the game's angry deity bent on inflicting an abnormal, yet undeniably crucial lesson on the player via naked pot man. It’s these tales of Greek punishment that make Getting Over It so fascinating to me. Whenever Sisyphus got close to reaching the top, the boulder was cursed to roll all the way back down, forcing Sisyphus to start all over again.

In addition to his exile, Sisyphus was forced to endlessly push a massive boulder up the side of a steep mountain.
#Getting over it with bennett foddy soundtrack full
Like Tantalus, Sisyphus enraged Zeus and for his transgressions and wound up chained to the bottom of a mountain in Tartarus (a deep abyss full of suffering and torment). Then there’s the story of Sisyphus, which is undoubtedly the closest in nature to the trials of Bennett Foddy’s naked pot man. Tantalus was essentially cursed with an eternal deprivation of nourishment, all while reprieve from his thirst and hunger dangled (literally) before him. Whenever he got thirsty and tried to kneel down for a drink, the water receded away. However, whenever Tantalus got hungry and reached for the fruit, the branches rose out of his grasp. On the surface, this doesn’t seem so bad. Take the story of Tantalus, who angered Zeus to the point where he was sentenced to spend an eternity standing in a shallow pool of water beneath a fruit tree with low-hanging branches. This theme continues throughout Greek mythology. Odysseus isn’t the only Greek character to suffer while learning a valuable life lesson. Odysseus winds up facing the loss of his crew, terrifying monsters like Polyphemus (the Cyclops and son of Poseidon), and even a seven-year imprisonment on the island of Calypso, all before finally returning home only to have to vanquish a mob of hungry suitors encircling his wife. Not only does Odysseus learn how stupid it is to piss off a sea god prior to sailing home from war, but that some lessons aren’t as simple as blustery trade winds. In The Odyssey, Odysseus is cast out on an agonizing sea misadventure after angering the god Poseidon. Take one of the most popular Greek epics, The Odyssey by Homer. While this is a theme across many cultures and religions, the Greeks were especially creative and resourceful in crafting their tales of woe. Photo Credit: DeviantArt User 2HeadedMonster These Greek punishments not only help course correct the culprit, they serve as lasting warnings for others to avoid repeating the culprit’s dangerous behaviors such as greed or pride.

I personally find the concept itself to be eerily reminiscent of Greek stories where the protagonist learns a particular lesson in a rather painful, torturous manner. One wrong move, and you could find yourself right back at the beginning, forced to start all over again. Using this hammer, you’re tasked with scaling obstacles that range from spindly trees to mountains to heaping piles of garbage. In the game, you take control of a naked man in a large, black cauldron whose only available resource is an unwieldy sledgehammer. Throughout my grueling ordeal in the game, I found myself harkening back to the endless hours I’d spent reading Greek literature in high school and college. With that out of the way, let’s dissect the unintentional similarities between Getting Over It with Bennett Foddy and Greek mythology. Before I dive into some comparisons between Bennett Foddy’s infuriating mountain climber and Greek mythology, I want to specify that I highly doubt these stories served as Bennett Foddy’s main inspiration during the game’s creation.įor a closer look at the game’s development, be sure to check out our interview with Bennett Foddy.
